Shuffleboard is played by two or four players, and the object of the game is to propel pucks into a triangular scoring area to score and to prevent the opponent from scoring. After each frame, the sides are awarded points according to where the pucks end up. The game ends after a set number of frames or when a player or team reaches a set number of points.
Each side shoots four pucks, called biscuits, per frame with the aid of long paddles into the scoring diagram. The triangular diagram has one area at the apex worth 10 points, two bigger areas below that worth 8 points each and finally two biggest areas below worth 7 points each. A biscuit must be completely within the area, not touching any lines, to be awarded points.
Additionally, there is a trapezoid area underneath the triangle called the 10-off. If a biscuit lands fully within this area, the side loses 10 points, and if only part of the biscuit is in the area, the side loses 5 points. The sides take turns shooting the four biscuits, so the strategy of the game involves as much landing a biscuit in a high-scoring area as knocking the other side's biscuits off such areas if they have landed there on previous turns.